The Duchy of Urnst

At Winter Fantasy 50, we are visiting the Duchy of Urnst. 

Urnst is home to a proud and independent people who have withstood war with powerful neighbors and earned their freedom through generations of sacrifice. It is a peaceful land of hard working folk, but this is a dark time.

Karll Lorinar, His Grace, Duke of Urnst, Warden of the Abbor-Alz is dying. At least, that’s what the gossip says. The truth is known only to those closest to him, but one thing is certain: he hasn’t been seen in public for weeks, and Urnst’s enemies are taking note. Sometimes called the Duke of Ravens because of decades spent mourning the death of his wife and child and his habit for dressing solely in black, Karll nevertheless led a fierce defense of his Duchy and its people. Without his leadership, previously quiet borders face new threats from emboldened foes. A few prominent citizens now sponsor efforts to address these challenges and advance their own influence, perhaps making their cases to succeed the heirless Duke, should his illness prove fatal

Southern Discomfort

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The Southern Discomfort series of adventures is set along the Duchy of Urnst’s southwestern border with the Abbor-Alz, a region of sear hills and badlands populated by nomadic humanoid clans, monstrosities of unnatural origin, and marauding bands of ogres. It is the alarming rumors of a gathering ogre threat that have focused many eyes, including those of Urnst’s most powerful people, onto the region.

The Duchy maintains a small garrison there, but its focus is on the badlands and preventing whatever dangers come out of them from reaching the valuable and vulnerable farmlands beyond. Mercenaries, scallywags, profit seekers, and adventurers have traveled to the low hills separating the Duchy from the Abbor-Alz and strain the already taxed resources of the region. Even in the absence of an invading ogre army, such an unruly group in those conditions is likely to cause trouble.

Have a Taste of Southern Discomfort

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The new Duchy of Urnst adventurers will premiere at Winter Fantasy 50, join us there!

Challenge

A Challenge adventure is a special adventure, written to be significantly tougher than normal. These are not for the faint of heart.
Challenge adventures are intended to be limited in their availability and will only show up at few and specific events.

Author Only

An Author Only adventure is a special adventure, written by an Admin, Story Lead, Premier Organizer, or WOTC employee. They often deal with unique or special events, can only be run by the author, and are not otherwise released. These adventures are available in person and at online events

Special

A Special  is an adventure that does not follow the normal adventure template. Usually they are adventures that are played with multiple tables where all the tables are working towards a shared goal, and success or failure at one table can and will influence things for the other tables…