Legends of Greyhawk Adventures

Brother of Mine

By Rich Lescouflair

A worried teenager asks you to find their lost brother in the Tower of Zagig where lethal traps and twisted puzzles await. Will you survive the tower and rescue the lost adventurer, or fall victim to the chaos within?

A 3 hour adventure for levels 5 to 10, taking place in the region of “Castle Greyhawk”

Beyond the Delven Door

By Graham Ward

The hunt for an ancient forest guardian leads you into the depths of Delvenbrass, where crumbling dungeons and ancient secrets hide a vital truth about the Vesve and the corruption that threatens it. Bargain with underworld denizens, carve a path to your goal, and lay the dead to rest before your expedition is overwhelmed!

A 3 hour adventure for levels 1 to 4, taking place in the region of “The Free Lands of Highfolk”

Wrath of the Blighted Wood

By Gregory Harris

Corruption spreads through the Vesve Forest, and magical wards must be planted to slow the blight’s advance. But the tainted woods are not so easily tamed, and agents of Iuz and an entity only known as the Walking Green stand in your way. Can you sort friend from foe, and salvation from corruption, before the forest is lost – and your lives with it?

A 3 hour adventure for levels 1 to 4, taking place in the region of “The Free Lands of Highfolk”

A Promising Voyage

By Angelo Corsino, Jeremy Johnston

Commodore Bellamy Von Thresher, retired adventurer and treasure seeker, has one last grand quest to fulfill and he needs your help! Players will venture through the docks of Sulward, Capital city of The Lordship of the Isles in search of supplies to begin his journey, and learn why the Commodore’s last voyage didn’t go according to plan…

A 3 hour adventure for levels 1 to 4, taking place in the region of “Lordship of the Isles”

Havoc and High Seas

By Bruce Summers, Carson Summers

Commodore Bellamy Von Thresher finds himself in need of extra hands after a surprise mutiny. Players join up as his newly scavenged crew, but the rotten luck is only just beginning. Will the crew of the Tallyho be able to find its sea legs? Or, will you be doomed to go down with the ship?

A 3 hour adventure for levels 1 to 4, taking place in the region of “Lordship of the Isles”

Doom Before Dusk

By Brad Culbertson, Craig Russell, Teddy Benson

Commodore Bellamy Von Thresher is on the cusp of capturing his white whale: a magical pearl hidden in an abandoned fort on a forgotten island. With his nemesis and rival The Corsair closing in, the players must come to his aid, navigate the treacherous jungles, and obtain the prize! But the island was not always forgotten, and the fort is not as defenseless as it seems…

A 3 hour adventure for levels 1 to 4, taking place in the region of “Lordship of the Isles”

Attack the Hollow Fort

By Aaron Pavao, Luís Ricardo, John Sanchez

An ancient threat has awakened within the abandoned fort. As the island begins to rumble and shake, players must race against time and the rival pirate crew of The Corsair to overcome an elder power and help Commodore Bellamy Von Thresher complete his Last Treasure Hunt

A 3 hour adventure for levels 1 to 4, taking place in the region of “Lordship of the Isles”

This adventure is a Special

The Wisdom of the Wizard

By Ashley Warren

A noble sends you on a quest to search the Tower of Magic for a secret passage to the Tower of Zagig’s depths. Fortune favors the bold, but are you bold enough to deal with Zagig’s legacy?

A 3 hour adventure for levels 5 to 8, taking place in the region of “Castle Greyhawk”

The Billet’s Last Sermon

By Kieren Fitzgerald-Valley & Ruth Imhoff

Nesserford is festooned with decorations for the Saint Cuthbert’s Day celebration, but when Cudgel Bramble’s body is found hurled from the bell tower, fingers start pointing. If the party can’t get to the bottom of the events, heads may roll.

A 3 hour adventure for levels 1 to 4, taking place in the region of “The County of Urnst”

Murder at the Manor

By Toni Winslow-Brill & Jeremy Vosberg

In Delagos Reach, a noble family is stymied by a generations old curse. After the Count is found murdered in his study, the fearful servants reach out to traveling adventurers to hopefully prevent more bloodshed and to solve the mystery.

A 3 hour adventure for levels 1 to 4, taking place in the region of “The County of Urnst”

No more adventures to show

Challenge

A Challenge adventure is a special adventure, written to be significantly tougher than normal. These are not for the faint of heart.
Challenge adventures are intended to be limited in their availability and will only show up at few and specific events.

Author Only

An Author Only adventure is a special adventure, written by an Admin, Story Lead, Premier Organizer, or WOTC employee. They often deal with unique or special events, can only be run by the author, and are not otherwise released. These adventures are available in person and at online events

Special

Special  is an adventure that does not follow the normal adventure template. Usually they are adventures that are played with multiple tables where all the tables are working towards a shared goal, and success or failure at one table can and will influence things for the other tables…