Legends of Greyhawk Adventures

For Whom the Bell Tolls

By Ron Lundeen

The undead plague the Wartower Wardens! Enter the Tower of War to find out why, if you count yourself among the brave. A Legends of Greyhawk Special adventure designed for players seeking a true challenge. Not for the faint of heart – the castle is unforgiving of fools.

A 3 hour adventure for levels 5 to 10, taking place in the region of “Castle Greyhawk”

Rescue from the Elemental Ruins

By Carlos Cisco

The Teaflingers have gone missing, having been drawn away from Hommlet on one of their ill-advised adventures. Will you dare the ruins of the Temple of Elemental Evil and find the Teaflingers before they disappear into the dungeons below?

A 3 hour adventure for levels 1 to 4, taking place in the region of “The Realms of Ferrond”

Deceit within the Elemental Cults

By Andrew Hewitt

Divided by element and riven by ambition, the four Cults of Elemental Evil serve a common cause that promises an apocalypse upon the unbelievers. Can you worm your way into their confidence or will your story end as one more sacrifice on the Temple’s altar?

A 3 hour adventure for levels 1 to 4, taking place in the region of “The Realms of Ferrond”

Trapped beneath the Elemental Eye

By Kelli Fitzpatrick

Deep in the Greater Temple of Elemental Evil, rumors circulate regarding the whereabouts of Prince Thrommel and the mysterious figure who can help locate him. The temple’s chambers are sprawling and filled with dangers, even for those in disguise. Can you piece together the clues before you are caught?

A 3 hour adventure for levels 1 to 4, taking place in the region of “The Realms of Ferrond”

All for the Paladin Prince

By Andy Dempz

At last, the Paladin Prince has been found! Trapped as he is beneath the Temple of Elemental Evil, the cult hasn’t made rescuing him easy, but the allies you’ve made may be the key to his freedom. There will be doors to pass and choices to be made. The Temple awaits yours.

A 3 hour adventure for levels 5 to 10, taking place in the region of “Specials”

This adventure is a Special

Beneath the Coiled Earth

By Jon Christian

Disturbing dreams warn of danger for a gnomish survey team sent to study the ancient Serpent Mound deep within the Vesve. The City of Highfolk’s mayor commissions a band of adventurers to follow their trail into the silent coils of the hill and ensure their safety. The mysteries above and below the mound have remained undisturbed for centuries, but now the air around the site hangs heavy with a sense of dreadful anticipation. The surrounding forest holds its breath, and a sinister disquiet beneath the earth presses at the edge of thought. Only those who descend will discover what stirs beneath.

A 3 hour adventure for levels 1 to 4, taking place in the region of “Author Only”

From the Grave

By Savannah Houston-McIntrye

You aren’t sure how you arrived at this shallow grave within the Cairn Hills. A voice you don’t recognize called you here; an old friend you never knew you had, naming you heir to a will you never agreed to execute. Will you unravel the curse that now binds you, or let your own lifeline slip away?

A 3 hour adventure for levels 5 to 10, taking place in the region of “Author Only”

The Nesser River War

By Thomas Valley

In the bustling merchant hub of Rivensharp, tensions simmer as rival factions vie for dominance over the lucrative trade flowing along the Nesser River. What begins as whispers of cattle rustlers raiding herds on the outskirts quickly escalates into open conflict, with river smugglers exploiting the chaos to funnel contraband through hidden docks beneath the town’s wharves. The streets become a battleground of intrigue, as political factions clash—one promising order through strict control of commerce, the other championing free trade and local autonomy. You find themselves drawn into the fray, navigating shadowy tavern deals, midnight raids on smuggler barges, and tense council meetings where a single vote could tip Rivensharp into civil strife. The fate of the town hangs in the balance: will it become a beacon of prosperity, or collapse into factional violence along the river’s edge?

A 3 hour adventure for levels 5 to 10, taking place in the region of “Author Only”

Whispers from the Well of Wishes

By Eric Menge

The old elven map shows the way to the Well of Wishes, an ancient ruin in the Kron Hills from the time before humans walked the Flanaess. Is it a treasure map as the dwarves archeologist proclaims or is it an invitation to ruin as the Knights of Luna warn? Or maybe it’s both? There’s only one way to know for sure.

A 3 hour adventure for levels 1 to 4, taking place in the region of “Author Only”

Secret Lies

By Toni Winslow-Brill

Deep within the Vesve Forest, an unnatural hush has settled. Animals have fled and the tree themselves rustle in watchful silence. A once thriving village has vanished without a trace so when a desperate Druid begs you to uncover the cause, you must decide if you will brave the dark secrets that linger under its foliage.

A 3 hour adventure for levels 5 to 10, taking place in the region of “Author Only”

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Challenge

A Challenge adventure is a special adventure, written to be significantly tougher than normal. These are not for the faint of heart.
Challenge adventures are intended to be limited in their availability and will only show up at few and specific events.

Author Only

An Author Only adventure is a special adventure, written by an Admin, Story Lead, Premier Organizer, or WOTC employee. They often deal with unique or special events, can only be run by the author, and are not otherwise released. These adventures are available in person and at online events

Special

A Special  is an adventure that does not follow the normal adventure template. Usually they are adventures that are played with multiple tables where all the tables are working towards a shared goal, and success or failure at one table can and will influence things for the other tables…