Beneath the Coiled Earth

Disturbing dreams warn of danger for a gnomish survey team sent to study the ancient Serpent Mound deep within the Vesve. The City of Highfolk’s mayor commissions a band of adventurers to follow their trail into the silent coils of the hill and ensure their safety. The mysteries above and below the mound have remained undisturbed for centuries, but now the air around the site hangs heavy with a sense of dreadful anticipation. The surrounding forest holds its breath, and a sinister disquiet beneath the earth presses at the edge of thought. Only those who descend will discover what stirs beneath.

From the Grave

You aren’t sure how you arrived at this shallow grave within the Cairn Hills. A voice you don’t recognize called you here; an old friend you never knew you had, naming you heir to a will you never agreed to execute. Will you unravel the curse that now binds you, or let your own lifeline slip away?

The Nesser River War

In the bustling merchant hub of Rivensharp, tensions simmer as rival factions vie for dominance over the lucrative trade flowing along the Nesser River. What begins as whispers of cattle rustlers raiding herds on the outskirts quickly escalates into open conflict, with river smugglers exploiting the chaos to funnel contraband through hidden docks beneath the town’s wharves. The streets become a battleground of intrigue, as political factions clash—one promising order through strict control of commerce, the other championing free trade and local autonomy. You find themselves drawn into the fray, navigating shadowy tavern deals, midnight raids on smuggler barges, and tense council meetings where a single vote could tip Rivensharp into civil strife. The fate of the town hangs in the balance: will it become a beacon of prosperity, or collapse into factional violence along the river’s edge?

Whispers from the Well of Wishes

The old elven map shows the way to the Well of Wishes, an ancient ruin in the Kron Hills from the time before humans walked the Flanaess. Is it a treasure map as the dwarves archeologist proclaims or is it an invitation to ruin as the Knights of Luna warn? Or maybe it’s both? There’s only one way to know for sure.

Secret Lies

Deep within the Vesve Forest, an unnatural hush has settled. Animals have fled and the tree themselves rustle in watchful silence. A once thriving village has vanished without a trace so when a desperate Druid begs you to uncover the cause, you must decide if you will brave the dark secrets that linger under its foliage.

Wrath of the Pirate Queen

Increased bandit activity in the area of Nulb brings a request for help. Is the increased activity just typical banditry, or are more sinister forces at work?

Ruins of Sulm

The Archmage Rary has grown concerned about the growing threat of the Elder Elemental Eye. When rumors reach him of a fire cult rising in the Bright Desert among the ruins of ancient Sulm, he sends you to look into it and report back.

Wreck of the Wyrmglass

Ashoria is a fishing village on the southern coast of Nyr Dyv, something of an outlying suburb of Leukish. For years, it was a quiet place where a few families of humans and kobolds lived side-by-side fishing off the Koboon Docks. Of late, however, treasure hunters seeking remnants of the fabled Isles of Woe have descended on the sole Inn and camped out around the village after a group of children discovered a shipwreck off the shore of the town. You find yourself among the treasure hunters, seeking a fortune of your own.

Challenge

A Challenge adventure is a special adventure, written to be significantly tougher than normal. These are not for the faint of heart.
Challenge adventures are intended to be limited in their availability and will only show up at few and specific events.

Author Only

An Author Only adventure is a special adventure, written by an Admin, Story Lead, Premier Organizer, or WOTC employee. They often deal with unique or special events, can only be run by the author, and are not otherwise released. These adventures are available in person and at online events

Special

A Special  is an adventure that does not follow the normal adventure template. Usually they are adventures that are played with multiple tables where all the tables are working towards a shared goal, and success or failure at one table can and will influence things for the other tables…